using System;
using Server;
using Server.Network;
using Server.Mobiles;

namespace Server.Items
{
	public enum MoonstoneType
	{
		Felucca, Trammel
	}

	public class Moonstone : Item
	{
		private MoonstoneType m_Type;

		[CommandProperty( AccessLevel.GameMaster )]
		public MoonstoneType Type
		{
			get
			{
				return m_Type;
			}
			set
			{
				m_Type = value;
				InvalidateProperties();
			}
		}

		public override int LabelNumber{ get{ return 1041490 + (int)m_Type; } }

		[Constructable]
		public Moonstone( MoonstoneType type ) : base( 0xF8B )
		{
			Weight = 1.0;
			m_Type = type;
		}

		public Moonstone( Serial serial ) : base( serial )
		{
		}

		public override void OnSingleClick( Mobile from )
		{
			if ( IsChildOf( from.Backpack ) )
			{
				Hue = Utility.RandomBirdHue();
				ProcessDelta();
				from.SendLocalizedMessage( 1005398 ); // The stone's substance shifts as you examine it.
			}

			base.OnSingleClick( from );
		}

		public override void OnDoubleClick( Mobile from )
		{
			if ( !IsChildOf( from.Backpack ) )
			{
				from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
			}
			else if ( from.Mounted )
			{
				from.SendLocalizedMessage( 1005399 ); // You can not bury a stone while you sit on a mount.
			}
			else if ( !from.Body.IsHuman )
			{
				from.SendLocalizedMessage( 1005400 ); // You can not bury a stone in this form.
			}
			else if ( Factions.Sigil.ExistsOn( from ) )
			{
				from.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
			}
			else if ( from.Map == GetTargetMap() || ( from.Map != Map.Trammel && from.Map != Map.Felucca ) )
			{
				from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here.
			}
			else if ( from is PlayerMobile && ((PlayerMobile)from).Young )
			{
				from.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young.
			}
			else if ( from.Kills >= 5 )
			{
				from.SendLocalizedMessage( 1005402 ); // The magic of the stone cannot be evoked by someone with blood on their hands.
			}
			else if ( from.Criminal )
			{
				from.SendLocalizedMessage( 1005403 ); // The magic of the stone cannot be evoked by the lawless.
			}
			else if ( !Region.Find( from.Location, from.Map ).IsDefault || !Region.Find( from.Location, GetTargetMap() ).IsDefault )
			{
				from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here.
			}
			else if ( !GetTargetMap().CanFit( from.Location, 16 ) )
			{
				from.SendLocalizedMessage( 1005408 ); // Something is blocking the facet gate exit.
			}
			else
			{
				Movable = false;
				MoveToWorld( from.Location, from.Map );

				from.Animate( 32, 5, 1, true, false, 0 );

				new SettleTimer( this, from.Location, from.Map, GetTargetMap(), from ).Start();
			}
		}

		public Map GetTargetMap()
		{
			return ( m_Type == MoonstoneType.Felucca ) ? Map.Felucca : Map.Trammel;
		}

		private class SettleTimer : Timer
		{
			private Item m_Stone;
			private Point3D m_Location;
			private Map m_Map, m_TargetMap;
			private Mobile m_Caster;
			private int m_Count;

			public SettleTimer( Item stone, Point3D loc, Map map, Map targetMap, Mobile caster ) : base( TimeSpan.FromSeconds( 2.5 ), TimeSpan.FromSeconds( 1.0 ) )
			{
				m_Stone = stone;

				m_Location = loc;
				m_Map = map;
				m_TargetMap = targetMap;

				m_Caster = caster;
			}

			protected override void OnTick()
			{
				++m_Count;

				if ( m_Count == 1 )
				{
					m_Stone.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1005414 ); // The stone settles into the ground.
				}
				else if ( m_Count >= 10 )
				{
					m_Stone.Location = new Point3D( m_Stone.X, m_Stone.Y, m_Stone.Z - 1 );

					if ( m_Count == 16 )
					{
						if ( !Region.Find( m_Location, m_Map ).IsDefault || !Region.Find( m_Location, m_TargetMap ).IsDefault )
						{
							m_Stone.Movable = true;
							m_Caster.AddToBackpack( m_Stone );
							Stop();
							return;
						}
						else if ( !m_TargetMap.CanFit( m_Location, 16 ) )
						{
							m_Stone.Movable = true;
							m_Caster.AddToBackpack( m_Stone );
							Stop();
							return;
						}

						int hue = m_Stone.Hue;

						if ( hue == 0 )
							hue = Utility.RandomBirdHue();

						new MoonstoneGate( m_Location, m_TargetMap, m_Map, m_Caster, hue );
						new MoonstoneGate( m_Location, m_Map, m_TargetMap, m_Caster, hue );

						m_Stone.Delete();
						Stop();
					}
				}
			}
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version

			writer.Write( (int) m_Type );
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 0:
				{
					m_Type = (MoonstoneType)reader.ReadInt();

					break;
				}
			}
		}
	}
}